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Getting started

Installing MarqueeManager is a single installer: download, run, activate.

Before you begin

  • a working RetroBat installation;
  • the APIExpose plugin installed and running — it feeds media and data to MarqueeManager;
  • the .NET 8 Desktop runtime;
  • at least one secondary screen (marquee, topper…) or a DMD, physical or virtual.

Installation

  1. Download MarqueeManager-Setup.exe from the releases page.
  2. Run the installer: it installs the plugin into RetroBat\plugins\ and registers the EmulationStation start hook — you get:

    RetroBat\plugins\MarqueeManager\
    
  3. Start RetroBat again: MarqueeManager starts automatically with EmulationStation.

What does the hook do?

The installer registers a startup script on the EmulationStation side, without touching anything else in RetroBat. Uninstalling removes it just as cleanly.

First setting: your screens

Launch MarqueeManagerSetup.exe: on first start, a three-step wizard detects your screens, suggests a type for each and lays a working configuration — under three minutes to your first marquee. Everything stays tweakable later in My setup.

Check that it works

Browse EmulationStation: the marquee should follow the system, then the selected game. Launch a game: the game's media displays, and at the end of the session the surface returns to selection.

Updating

Just run the new installer: it updates the plugin in place. Back up your config.ini first — configuration migration is automatic, but your customized file remains your reference.